» Jonas Ferry on things of interest

Noir is the Best Roleplaying Game of 2006

1 Apr 2007 — categorized in rpg

I’m one of the contributors to the new Swedish roleplaying game Noir. More specifically, I wrote chapter 8 “Upplevelsen” (”The Experience“), rewrote the introductory scenario “Dödläge” (”Stalemate“) from an early version and provided a short text in the introduction on roleplaying games in general. I also gave Marco Behrmann feedback on different parts of the game.

Imagine the joy when Noir was voted “Best Roleplaying Game of 2006″ by the readers of Fenix (page in Swedish). According to themselves Fenix is Sweden’s biggest magazine for roleplaying and strategy games. Noir placed before the widely known fantasy game “Drakar och Demoner Trudvang”, which is hard to believe. Thanks everyone who voted for Noir!

The good stuff doesn’t end there, though. This issue of Fenix (#2, 2007) has a review of the game by Henrik Örnebring with the heading “The most innovative game in ten years”, 9/10 in “impression” and “8/10″ in “content”. He ends the glowing review by stating that Noir gets a “recommended” stamp because of the final chapter (chapter 8) with its down-to-earth suggestions on game mastering, on handling NPCs, how to make the player characters the focus of the story, and so on. Neat!

The third Noir-related thing in this issue of Fenix is a 16-page scenario I wrote. It’s called “Portrait of a Killer” and drops the player characters into a web of strong wills, where different groups want bizarre things from the characters. This adventure is a lot longer, text wise, than the introductory scenario in the main rule book. It was fun to write, and I’m looking forward to play reports or comments from readers.

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